Full name

Dan Hett


art / games / words / noise


Dan Hett is a BAFTA-winning digital artist, games designer and writer. He builds things with technology, and about technology, for himself and sometimes others. His work lives online, offline, quietly, loudly, and sometimes in public spaces and galleries as far afield as Lahore, Texas, Buenos Aires and Seattle. Dan is also the founder and director of PΔSSENGER, an independent games studio focused on challenging interactive fiction. His work has been covered by the BBC, Guardian, Forbes, Creative Review, Engadget and a whole pile of other places. Dan has also written for the likes of the Guardian, Rockpapershotgun and the BBC. He hates writing about himself in the third person and lives in Manchester, UK.

For commissions, speaking enquiries, bookings or whatever else, please use the contact form on this site.


Freelance digital artist

Dan Hett Ltd

Manchester, UK · 2016 – Present


BBC Research & Development

MediaCityUK, Salford · 2015 – 2016

Senior engineer

BBC Children’s

MediaCityUK, Salford · 2012 – 2015

Interactive developer

Havas Lynx

Manchester, UK · 2008 – 2012

2015 BAFTA Winner – Children’s Interactive – The Dumping Ground , British Academy of Film and Television Arts
2015 BAFTA Nomination – Children’s Interactive – CBeebies Storytime , British Academy of Film and Television Arts
2014 Winner – Best Digital Children’s Content – CBeebies Storytime , Broadcast Digital Awards
2014 Highly Commended – Best Children’s App – CBeebies Storytime , Junior Design Awards

BBC Children's BBC R&D Sky SXSW British Council Manchester International Festival NHS TATE Liverpool Open Data Institute HOME Hacked Off Cornerhouse Havas Zabludowicz FutureEverything Kettle's Yard Sonia Sabri Dance Company Manchester Science Festival Carbon Co-op Ludic Rooms


gamedev, interactive, creative coding, installations, openFrameworks, haxe, javascript, html5/css, phaser.js, three.js, pixi.js, actionscript, git/svn, projection mapping, VDMX, VPT, VJing, rapid prototyping, public speaking, interaction design, technical communication, generative art, livecoding, workshops/technical sessions, technical consulting